Death’s cloak allows for two different attacks using weapons and spells you’ve picked up along the way. But to me, that just means that every action is calculated and any unnecessary movement could lead to disaster.Īnd this is where Death’s cloak comes in. Death’s scythe is so deadly that using it alone is already pretty satisfying, and coupled with the game’s limited healing options, often made me feel like I’m on the verge of dying every single run. And this is probably the best thing about the game, in my opinion. Of course, anybody who dares look at the boss funny is bound to be on the receiving end of a swift scythe combo. (Mostly underpaid, overworked temporary workers) The path to their places of work is a long and winding one and is constantly patrolled by hired grunts. The task of bringing order back into the company starts from the CEO’s office and ends when the CEO visits all departments and has a “chat” with its designated Sorrow. This, in turn, added the number of souls that need to be processed, as well as Death’s headaches. But the Sorrows quickly found out that they can make more money for themselves by spreading misery and chaos. The Sorrows’ were originally created to make Death’s job easier. Players take control of Death as they try to wrangle rogue employees, called Sorrows, back in line. And to prevent a complete breakdown of the system, Death has to get his bony butt off his chair and restore order back to the company by knocking some sense into some rogue employees.ĭeveloped by Magic Design Studios, Have a Nice Death is an action platformer roguelite set within the confines of Death Inc. But what happens if Death gets burned out and starts making rash decisions? Things go from bad to worse, fast. aka the one responsible for receiving and processing souls to the other side. In Have a Nice Death, Death is the CEO of Death Inc.
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